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Alex's avatar

Great article! Thanks for sharing.

I was following this workflow for evaluating an SVG generation skill and discovered a little burden: fixing the agent and regenerating outputs requires re-labeling and re-writing critiques. Not a big issue though, but I figured it is good to move forward in small batches of inputs. Like generate 10, label them, fix what you find, regenerate, re-label. If batches are small the re-labeling cost is low.

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